0%. TheViper’s tier list is based on 1v1 Arabia, while Hera’s tier list is more focused on the game as a whole. If you want to see more on why the civs are in their respective tier, I highly recommend you to check out their videos (links are in the beginning of the post). The Italians are first-rate against the Turks, owing to Italians' unique units counter gunpowder and cavalry units. 1. Slavs are an offensive, economic civilization with powerful infantry and siege weapons. It is almost unaffected by Archer, Infantry and Cavalry attacks. At the Barracks, they don't get Halberdiers, but they do get the Champion, all Blacksmith upgrades plus Tracking and Squires. They explain it way better than I ever could. If you notice that the enemies has halberdiers just mix in some of the Franks unique unit, the throwing axeman. So with their fast infantry and powerful siege units, they are good against other infantry and for raiding. This specific combination is unlike anything else ever implemented in Age of Empires II, and in fact, the Khmer might be the closest to an "unconventional" civilisation. Poland would share building skins with Russia/Germany (a unique Catholic Church) and be focused … In their University, they have access to all technologies. Because of the lack of good early game economic and their civilization bonuses and Paper Money is really team dependent, the Vietnamese is not an ideal civilization in 1v1 matches, especially against civilizations with strong early game rushing potential such as the Aztecs, Huns, Malay, and Vikings. The Britons' main advantages are in their ranged units as they arguably have the best foot archers. While they have powerful infantry their archers are weak as they don't have the Arbalest and Bracer and are missing some other archer upgrades such as Thumb Ring. The Siege Workshop units are somewhat weaker, but they have very good Trebuchets. Rank these in the order of best to worst and let's find out what everyone thinks on average. They were also known for bringing fear among several European communities since they would raid small villages unexpectedly. In the Barracks, they have the Champion and Halberdier, but their speeds are slower than most civilizations as they lack Squires. With their Drills upgrade, a small group of Mongol siege rams can perform hit-and-run attacks on isolated bases and resource collecting operations. Conversely, they are a formidable foe to the Aztecs, Vikings , and the Teutons, as the former two lack the Halberdier upgrade to deal with the Spanish Paladins, while the Teutons' Teutonic Knights slow movement speed are incredibly vulnerable to Conquistador high mobility and anti-infantry ranged attack and the Spanish cavalry is far superior to the Teuton's. We take your report very seriously and we will take necessary action as soon as possible. Unlike their Central European neighbors, the Teutons and the Vikings in Age of Empires II, they have the Heavy Cavalry Archer upgrade, faring better than the two civilizations' Cavalry Archer. The Castle-based unique unit is the War Wagon, a horse-drawn carriage that is essentially a heavily armored cavalry archer. For each turn captains have 30 seconds. In the Siege Workshop, they lack both Siege Onager and Heavy Scorpion. Sorry if it was a bit long, 35 civs is alot to place! However their defense is somewhat lacking, as their Watch Towers can only be upgraded once and cannot build Bombard Towers. This makes them unpredictable to play against in multiplayer games. As a result, the Spanish navy is the most versatile in the game, as they have access to all naval units and technologies.Their superior weaponry and metallurgy is represented by the fact that their Blacksmith technologies requires no gold. The Huns have both effective Cavalry and Cavalry Archers. The Dock has no Heavy Demolition Ship, but everything else is available. characters remaining. The Caravel, a unique unit, fires piercing projectiles that allow it to do maximum damage to large groups of enemy warships. In addition to their distinct art and play style, these civilizations have their unique set of advantages and disadvantages which are based fundamentally on a "rock-paper-scissors" architecture. Both Vikings and the Malays also have solid siege weapon lines (in the Malay's case, they put more emphasis on long range sieging thanks to them having access to Bombard Cannons in exchange of not having Siege Rams). Towers can garrison twice the number of units than other civilizations and all tower technologies are available. The Persians are a Cavalry oriented civilization. They have the following bonuses to infantry, their infantry is much cheaper, have +1 attack bonus versus buildings and fast creation. They are unable to upgrade Mangonels or Scorpions and also lack the Champion upgrade. hide. The Vikings also have a strong economy. This allows Bombard Towers and Bombard Cannons to hit targets from further away and gives Turkish Elite Cannon Galleons 17 range. They were also known for defeating powerful Amerindian empires of the New World and introducing Christianity to the region as a result of their powerful navy and superior weaponry. They also possess the fastest infantry in the game, allowing their Spearman line to be a much greater threat to Knights, and allows their other infantry to stage fast raids on settlements. As a result of their innovation and knowledge of gunpowder (which originated from China, though the Koreans had to develop it separately since the Chinese would not share their secrets) the Koreans are one of the few civilizations that have two unique units. Which is the best civ for each map in ranked mappool for both 1v1s and team games. The Ethiopians make a great civilization against civilizations like the Vikings who have slower archers and worst cavalry. Verified Players are high level or other well known players in the community and their smurf accounts. Click to turn notifications on. Despite this, they make up for this by having very cheap archers and durable Eagle Warriors. They may struggle against ones with great Monks (Spanish, Aztecs) or great early game. They get all the units from the Barracks, as well as, all the upgrades from the Barracks and the Blacksmith. Aoestats aggregates the latest ranked matches for Age of Empires II and provides in-depth data and statistics on a civilization basis; stats include: win rate, play rate, win rate vs. Game length, and more! Like rockets Wikia and Wikipedia of best to worst and let 's find out what everyone on... The Chinese a game as Lakota because my opponent lagged unbearably speed in raw and! 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